Game Tribe
About Me
Hey there! I’m Amir Kamal, the creator behind Nataterra and founder of Game Tribe. My passion for strategy games started young, with endless hours lost in board games and 4X strategy video games. One day, a friend suggested I take my love for games a step further and create my own. After four years of hard work and countless prototypes, what began as a few doodles on paper has now grown into the full-fledged world of Nataterra.
My Story
Nataterra was actually born as a story I never finished writing, but its world stayed with me, waiting to find its place. When I started developing the game, it felt natural to bring that world to life here, with every character, civilisation, and biome I’d imagined coming together to create an immersive experience.
I’ve been incredibly lucky to meet brilliant people who’ve joined me on this journey, lending their talents to shape Nataterra into the game it is today. Together, we built Game Tribe to bring this dream to life and to keep creating.
My goal with Nataterra has always been to deliver something more than just gameplay—I wanted to make a game where every player, whether winning or losing, feels something deeply, whether it’s laughter, excitement, or that pulse-racing moment of anticipation. Throughout development, we’ve kept asking ourselves, “How would the player feel?” to guide each decision.
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Thank you for joining me on this journey! Nataterra and Game Tribe are just the beginning, and I can’t wait to share more projects that ignite imagination, camaraderie, and pure, unapologetic fun. Here’s to exploring new worlds, together.